Snowrunner’s second viewing trailer – a grand -trucker simulator

Focus Home And Saber Interactive released a second review trailer Snowrunner, where they talked more about open locations, garage, customization and progress mechanics. If you missed the past video, watch it here.

World Snowrunner consists of three regions – Alaska, Michigan and Taimyr. The area of ​​the territories is over 30 square kilometers, which is more than three times more than in Mudrunner. Each card is filled with contracts, tasks and secrets.

Misses in the open world are created taking into account the features of the "sandbox" – they can be held as you like and in any order. Contracts are diverse: somewhere you need to deliver heavy materials to a construction site, and somewhere to conquer a dangerous mountain.

To complete the task, you should choose and equip a suitable car. A lot of cars are available in the in-game store-from light intelligence transport to 10-haired heavyweights that can withstand any cargo. In the garage, they allow you to change the engine, as well as adjust the gearbox, suspension, tires and not only.

Buying upgrades is not the only way to improve your fleet: by studying the world, you can find hidden improvements and cars.

As you study the harsh off -road, you will also find new regions and interesting places – the towers that open the map (climb them, thank God, do not need!), gas stations, garages and not only. To facilitate trips, it is allowed to build bridges and clear the roads.

The most stubborn truckers will get to https://flukyonecasino.co.uk/games/ Endheim. Sometimes for the sake of fulfilling a complex, but profitable contract, it will be necessary to ride on several cards – you cannot do without thoughtful planning and preparation. If you do not want to overcome trials alone, call up to three friends – a network cooperative is supported.

Snowrunner Domes to PC, PlayStation 4 and Xbox One April 28.

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The best comments

“Off -road simulator” sounds incorrectly – we do not call the ring racing simulators of the tracks. That is, it is more correct to write “simulator of the conquest of off -road” or such, and this is quite bulky for the heading. Therefore, I stopped on the option with a trucker, which is not so accurate, but generally normal. Still, we play precisely for the trucker-the developers write Truckker, and this, according to the vocabulary definition, a long-distance Lorry Driver.

It seemed to me or in a trailer when the cards were shown and the comparison in the games, the first 2 on top and from the bottom, sooooo, remind the cards from the very first Spintires? After this, and even after the moment when they rolled out a new game for 900 green with content pulling on the DLS for the first game, I honestly do not believe in the words of development about the customization of transport, its large availability, and a lot of exciting content. At least at the start of the game. Maybe they will finish it like a paid DLS, which is fashionable in our time

This is not a semantics and it’s not about the distances. In Mudrunner and Snowrunner, the focus is not at all on the delivery of goods. With this success you can beamng. call a trucker simulator, since there are separate missions with this bias.

I agree, and after this whole story with Spintires and Mudrunner, I do not want to contact the creations of this studio at all.

Let’s just determine the concept of “trucker simulator”, because, oddly enough, not a single simulator exists. ETS, with all my respect, is not such – the mechanics of the game work out a catastrophically small share of what would be necessary for the game to determine the “simulator”, it contains incredibly many conventions in those things that are a daily problem of drivers and managers of such a business. And if we consider the focus of the game, it turns out that it is not about the difficulties of logistics, but about admiring her fleet and looking at distant European cities in the window. The delivery of goods remains in the dry residue – Snowrunner offers this as one of the main activities, that is, in comparison, the mechanic is even more than the “trucker simulator” than ETS.

Your truth is that the focus of the game is not on that, of course. But from this it does not deserve less such a definition. Just because there are no alternatives. This can be considered an Alaskan Truck Simulator, which is being prepared for the release, which, unexpectedly, has much larger than the common Mudrunner and Snowrunner than with their European colleagues, despite the name.

This is still an off -road simulator, not a trucker. The studio never positioned its creation as the second.

This is a semantics already, in English, truck drivers do not seem to be separated by distances. And the game convention is deciding here, in some ETS we seem to drive hundreds of kilometers, but it takes ten times less time than it should.